Richard BaiSprint planning optimization through direct task import on JiraIn the past, I used to write tasks on a lengthy document or created tasks/issues on Jira one by one during sprint planning, which is quite…5 min read·Jan 31, 2022----
Richard Bai3 tips to improve communication skills as a game producerIn a game development team, one of the things that get emphasized constantly is communication. Having positive and instructive…5 min read·Nov 8, 2021----
Richard BaiinGames Development Journal3 tips to self-improve as a game producerOne year ago, I was a fresh new rookie who just graduated from college and was ready for the journey of game development. It surprises me…6 min read·Sep 10, 2021--1--1
Richard BaiWhat I learn from the development of Snowpainters as a game producerSnowpainters is an Arcade Racing game developed on Unreal Engine 4 by the entire C30 Cohort of SMU Guildhall.6 min read·Aug 18, 2021----
Richard BaiWhat I learned from Bruno Bucciarati as a game producerBruno Bucciarati is an anime character from JoJo’s Bizarre Adventure: Golden Wind6 min read·Jul 9, 2021----
Richard BaiHow to build player engagement from inside outIn the last blog, we mainly talk about the player engagement strategies that being used in League of Legends. Today, I want to introduce…4 min read·Apr 6, 2021----
Richard Bai5 ways to increase player engagement in free-to-play gamesWhen launching a video game, game developers usually hope to have more players to play for a long period of time or as a daily routine…4 min read·Mar 30, 2021----